Hello Justin, thank you for the information. Could you give me some hints on how exactly I can use the multitexture abilities you mentioned? What I did up to now, was to go to every appearance node in the SceneGraph and set new TextureAttributes with TextureMode MODULATE. This works, but unfortunately, the default mechanism of having textures tiled on an object is lost and I haven't found a way of getting back this behaviour.
Thank you for your help Rainer Rainer Blum wrote: > I'm using the Xj3D VRML97Loader to load textured geometries > into a Java3D scene. My problem is, that the textured surfaces > are not shaded, while the non-textured are. Yes, this is the correct behaviour. VRML97 and X3D both require that textured surfaces are to use replace mode. Other browsers ignore this part of the specification, and therefore render the geometry incorrectly. If you need to use modulated textures, you'll need to go to X3D and make use of the multitexture abilities. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ Rainer Blum ------------------------------------------------------------- Dipl. Inf. Rainer Blum Entwickler Germany =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".