How can I protect an applet so that it does not download and use incompatible versions of Java and Java 3D?
For example if I use jdk1.3.1_07 with java3d-1_3_1-windows-i586-directx-sdk and DirectX 9.0 then my applet doesn't work (Transparent objects appear opaque and background images become black and white stripes). I need to revert to java3d-1_2_1_04-win32-directx-sdk. Does anyone have a list of which versions work together or some example html for making the applet select an appropriate version? P.S. I suspect this is the answer to the previous questions about Quad Arrays and loading transparent VRML objects - try using java 1_2_1_04 and see if the problems go away. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".