How can I protect an applet so that it does not download and use incompatible versions 
of Java and Java 3D?

For example if I use jdk1.3.1_07 with java3d-1_3_1-windows-i586-directx-sdk and 
DirectX 9.0 then my applet doesn't work (Transparent objects appear opaque and 
background images become black and white stripes). I need to revert to 
java3d-1_2_1_04-win32-directx-sdk.

Does anyone have a list of which versions work together or some example html for 
making the applet select an appropriate version?

P.S. I suspect this is the answer to the previous questions about Quad Arrays and 
loading transparent VRML objects - try using java 1_2_1_04 and see if the problems go 
away.

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