Hi everybody! I'm writing an application for an exam I have to face at the University. It's such a kind of humanoid that, through voice recognition and synthesis, answers some questions and executes commands. This part of the program is done using JSAPI. Now, since I have time remaining, I wanted to give a head to my project. I designed it with 3DStudio and now I would like to create a scene in which my head rotate, indefinitely, in a range of 60 grades from left to right and back. I created the scene, placed the head with a Transform3D, added the AlphaInterpolator for rotation but I cannot make the head rotate on itself, or better, once I made my head rotate but I wasn't able to place it in a well visible position in the SimpleUniverse because the rotation was on an external axis from the head. (It rotated around me!) Any suggestion on how insert a mesh in the simpleUniverse, put it in a visible position and make it rotate on itself?
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