Hi everybody!
I'm writing an application for an exam I have to face at the University.
It's such a kind of humanoid that, through voice recognition and synthesis,
answers some questions and executes commands.
This part of the program is done using JSAPI. Now, since I have time
remaining, I wanted to give a head to my project. I designed it with
3DStudio and now I would like to create a scene in which my head rotate,
indefinitely, in a range of 60 grades from left to right and back.
I created the scene, placed the head with a Transform3D, added the
AlphaInterpolator for rotation but I cannot make the head rotate on itself,
or better, once I made my head rotate but I wasn't able to place it in a
well visible position in the SimpleUniverse because the rotation was on an
external axis from the head. (It rotated around me!)
Any suggestion on how insert a mesh in the simpleUniverse, put it in a
visible position and make it rotate on itself?

Thank you.

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