Maybe the Switch just automatically filters out null Shape3Ds to avoid
rendering null objects... But I agree an error message would be more
meaningful...

Maybe the SUN developers can answer this...

CHRIS

----- Original Message -----
From: "Mona Wong-Barnum" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 18, 2003 7:42 PM
Subject: [JAVA3D] problem (possible bug) found using Switch


> Hi:
>
>         I'm using Java 1.4.2 and Java 3D 1.3 on Solaris 5.8... I think
I've
> discovered a possible bug when using Switch.  I've looked through the bug
track
> database and didn't see anything like this:
>
>         I have many Shape3D objects in several Switch groups.  It seems
that if
> a Shape3D is empty (null), setting the Switch mask gives wrong output...
> specifically, the Switch mask that controls the null Shape3D now controls
the
> next Shape3D object!
>
>         Has anyone else seen this or know of a work around?
>
>         Is the Java 3D Switch source code available somewhere?
>
> thanks,
> Mona
>
> ==================================================================
> Mona Wong-Barnum
> National Center for Microscopy and Imaging Research
> University of California, San Diego
> http://ncmir.ucsd.edu/
>
> "Circumstances don't make a man, they reveal him"
>                         -- James Allen
> ==================================================================
>
>
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