Maybe the Switch just automatically filters out null Shape3Ds to avoid rendering null objects... But I agree an error message would be more meaningful...
Maybe the SUN developers can answer this... CHRIS ----- Original Message ----- From: "Mona Wong-Barnum" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, November 18, 2003 7:42 PM Subject: [JAVA3D] problem (possible bug) found using Switch > Hi: > > I'm using Java 1.4.2 and Java 3D 1.3 on Solaris 5.8... I think I've > discovered a possible bug when using Switch. I've looked through the bug track > database and didn't see anything like this: > > I have many Shape3D objects in several Switch groups. It seems that if > a Shape3D is empty (null), setting the Switch mask gives wrong output... > specifically, the Switch mask that controls the null Shape3D now controls the > next Shape3D object! > > Has anyone else seen this or know of a work around? > > Is the Java 3D Switch source code available somewhere? > > thanks, > Mona > > ================================================================== > Mona Wong-Barnum > National Center for Microscopy and Imaging Research > University of California, San Diego > http://ncmir.ucsd.edu/ > > "Circumstances don't make a man, they reveal him" > -- James Allen > ================================================================== > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".