John, I recomend you build a new Timer class. I've found J3DTimer fails under Linux, and System.currentTimeMillis() fails under Win98. The way out is build a new Timer class, which tests the best timer and use it.
Under the erlier releases of Win XP (there are so many now...) I found System.currentTimeMillis() with a precision of 10ms. Alessandro --- John Wright <[EMAIL PROTECTED]> escreveu: > One of our customers running WinXP Pro has run into > a bug with our software. > > The Java 3D high res timer returns a resolution of > zero (and apparently > all timings are zero). His Win98 machine runs our > software flawlessly. > Since we have many other customers that use WinXP > I'm guessing it must > be a compatibility issue with some WinXP Pro patch. > > Is this a known bug? Can someone at Sun look into > it? > > - John Wright > Starfire Research > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help".and include in the body of the > message "help". Yahoo! Mail - 6MB, anti-spam e antivírus gratuito. Crie sua conta agora: http://mail.yahoo.com.br =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".