This error happens when you have too low video card
memory. It is not related with your shapes3D count.
try to (in this order) :

 - reduce Canvas3D size;
 - disable use any kind of AntiAliasing throught your
video driver control panel;
 - reduce depth buffer (Z-Buffer) to 16bits throught
your video driver control panel;
 - reduce color depth to 16bits throught your video
driver control panel;

Alessandro Borges




 --- Robert Gomez-Reino Garrido
<[EMAIL PROTECTED]> escreveu: > I am runing
an application at my office with several
> hundred of Shape3Ds and at home I can´t even run it
> for one Shape3D without this error:
>
> Fail to create herdware D3D Device, switch to use
> reference rasterizer. - D3DERR_OUTOFVIDEOMEMORY
>
> The computer that I am using has a quite old video
> card but, shouldn´t be able, at least, to represent
> one Shape3D? Is the problem othrt than memory of the
> video card? Can anybody tell something about this?
> Thanks,
> Boby
> Ёѡ4)Q̰4)    4(

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