Hi everyone,
I have a scene that has the following coordinate bounds for example: (-200,-500,-100) to (200, 500, 100). I want to be able to get the coordinates in this range when I click the mouse button. I tried the following after reading the archives on this topic:
 
        canvas3d.getPixelLocationInImagePlate(x, y, point3d);
        canvas3d.getImagePlateToVworld(transform);
        transform.transform(point3d);
by getting x, y from the mouse event. But the values don't correspond to the range I am hoping for. I need the x, y to vary as big as the original range of the scene, when I am looking down the z axis.Isn't the virtual world coordinates what I am looking for?
Is there some other technique I should be using or writing? Some setting that needs to be done to get it work correctly?
 
Thank you for your help.
 
Regards,
Priya
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