It specifies some properties of the primitive.

GENERATE_NORMALS lets the object reflect light,
GENERATE_NORMALS_INWARD lets the object reflect light inside of it
GENERATE_TEXTURE_COORDS generates texture coords
ENABLE_APPEARANCE_MODIFY allowes you to modify appearance-related things
also if you have compiled the node (it works like some of the capability
bits)
ENABLE_GEOMETRY_PICKING and ENABLE_PICK_REPORTING make your object
pickable.

On Thu, 27 Nov 2003 11:34:34 +0200, dafna gordon
<[EMAIL PROTECTED]> wrote:

what is the parameter primflags that appears in the constructors of
primitives?
what is its function?

thanks

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