You have to control your audiohardware yourself. And every time you receive data which could be speech, trigger your related Behavior using http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_3_API/j3dapi/javax/media/j3d/WakeupOnBehaviorPost.html
Michael
On Fri, 28 Nov 2003 16:01:28 +0100, Giuseppe Montano <[EMAIL PROTECTED]> wrote:
Hi, I wrote some days ago because I was trying to give a 3D head to my Java Speech project for an exam at the University. The work is done, I can see my head rotating through a RotPosPathInterpolator (thanks to Christian Britton) but now I'm facing some problems animating the head. In particular I want that when I talk to the application (and a SpeechEvent is issued) my head stop rotating through its axis and, rotating through another axis, reaches a predefined position and stops. I don't know what use: Alpha with Interpolators or Behaviors. I read about Behavior classes but I cannot find any way to WakeUpOn "SpeechEvent".
Thanks a lot to anyone who will answer this post.
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