I read a litle bit about it,I can be a good start point.

-----Original Message-----
From: RWGRAY [mailto:[EMAIL PROTECTED] 
Sent: Friday, December 12, 2003 5:33 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Strategies drawing big amount of shapes3D


Would a LOD (Level of Detail) strategy work for you?

Cheers,
Bob Gray

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Robert Gomez-Reino
Garrido
Sent: Friday, December 12, 2003 11:22 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Strategies drawing big amount of shapes3D


Dear All,
I am creating an aplication that will present a 3D view of a huge
machine(5 floor building) and the states of different parts of it. I am
reading the geometry and position of all the parts of the machine from a
geometric database created. The idea is that the user choose the parts
that he wants to visulize but the geometric database has arround 1,5
million of shapes!! I am having speed problems when I choose to draw a
lot of this shapes. Can anybody suggest my any strategy to make this
faster? Probably somebody has already done something similar to this
(reading shapes from databases and so on...)

Here there is a picture of how it is looking like!!!
http://rgreino.home.cern.ch/rgreino/V3DBarrel.jpg

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