Hi,
If all four vertices of a grid have different normals, ie. the four
vertices are not in one plane, how does java determine the shape of the
grid surface? I use a flat grid to render shrubs on ground, and then need
to orient this pre-set grid to the actual grid surface. I am having problem
to find the orientation that Java3D generated. I wonder if anyone could
help me out.
Thank you very much in advance!
Lan
Lan Wu-Cavener
Dept. of Landscape Architecture
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