hi Franck,

try to use a loader for your 3DS objects (search on the web for loader + 3DS
or max). The loader convert the 3DS into a Java3D scene object that you can
insert under a BranchGroup or TransformGroup.

The final result of the parsing is a tree structure that represent your 3DS
model and you can go get the shape3D object by doing a test at each node of
the tree. You have to pass all the nodes of the tree structure.

Test Example: if((object) instanceof Shape3D))

Then when you have the shape3D you can construct your morph behavior. When you
use a morph behavior you have to be sure that all you geometry object have the
same number of vertices, or it throw an error.

Dont know if it gone a help you. Best luck!

Serge



Selon Franck Calzada <[EMAIL PROTECTED]>:

> Hi all,
>
> Question:
> I'd like to know if it's possible to build 1 shape3D object from a
> TransformGroup or 3DS object?
>
> Final goal:
> To be able to morph a 3ds object. (I have many instance of my object in
> different positions, but I need to convert them in Sahpe3D object in order
> to morph them)
>
> Thanks for your help,
> Franck
>
> http://www.geocities.com/calzada_us/Billard3D/Pool.html
> <http://www.geocities.com/calzada_us/Billard3D/Pool.html>
>
>
>
>
>
> Confidentiality Notice: This email and any files transmitted with it are
> confidential and are intended solely for the use of the individual or entity
> to whom they are addressed. If you are not the original recipient or the
> person responsible for delivering the email to the intended recipient, be
> advised that you have received this email in error, and that any use,
> dissemination, forwarding, printing, or copying of this email is strictly
> prohibited. If you received this email in error, please notify the
> originator immediately.
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to