I've never played with software stereo. Why don't you use the hardware stereo 
capabilities ? I'm generating normal, 1 eye images, and then I'm activating the stereo 
capabilities from the control panel of the graphic card. That way, everything is done 
in the hardware itself and I'm not experiencing any visible performance degradation. 
Working perfect in both page flipping and anaglyph modes.

Cheers,

Florin


-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Michael Pfeiffer
Sent: Freitag, 23. Januar 2004 15:59
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] stereo image visualization with Java3D


I experimented with anaglyphs too. So what I'm interested in is, what
framerates do you get with your solution?

My problem is, that filtering and merging the two images for the left and
right eye is really slow because of the high amount of data and the
relatively slow painting-speed of the BufferedImages. My stereo-view
reached a maximum of 10% of the speed of the monoscopic, colored view only.

Michael

On Fri, 23 Jan 2004 05:53:45 -0800, Xiao-Hong Zhu <[EMAIL PROTECTED]> wrote:

> We developed an app for stereo image visualization
> using Java 3D. Please take a look at
> http://www.geocities.com/zteksoft/stereo
> Thanks,
>
> Xiao-Hong
>
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