Hello

How many threads do the execution of the active behaviors and does the number
of threads depend on the number of Canvas3D's ?

I mean: Do i have to care about synchronization between 2 or more behaviors ?

The other way round: Can two processStimulus-methods be run by the same
java3d-dispatcher at the very same time ?


sorry about the bad english.

thx & cu
Gilson Laurent

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