Currently I'm creating a new installer for a Java 3D application using Install Anywhere and I've run into an interesting bug.
The program works correctly when ran from Eclipse with the 1.4.2_03 J2SDK and OpenGL version of Java 3D. If I create an installer with the 1.4.2_03 J2SDK for DirectX, the application also works correctly, but if I create an installer using OpenGL, the program ceases to respond and I have to shut it down from the task manager even though everything works in Eclipse. The error occurs during an update of a texture. It has been very time consuming to debug, since I have to create a new installer everytime I test the program, but I've found that the program crashes inside the ImageComponent2D.Updater class's updateData method. I've included the code below, and am using JOptionPane's to debug the application (anyone know of a better way?). The statement that crashes is marked below, so please help me if you know what might be wrong with the code. I have no idea why it would work in Eclipse, but not when installed using OpenGL, so any thoughts on this would be helpful also. Thank you, Jason Cheatham public class UITextureUpdater implements ImageComponent2D.Updater { private ImageComponent2D m_imageComponent; public void setImageComponent2D(ImageComponent2D i) { m_imageComponent = i; } protected BufferedImage m_updateImage; public void updateTexture(BufferedImage image) { if(image == null) { JOptionPane.showMessageDialog(null, "bufferedImage is null"); } if(m_imageComponent == null) { JOptionPane.showMessageDialog(null, "m_tubeImageComponent is null"); } JOptionPane.showMessageDialog(null, "UITexture.updateTexture"); m_updateImage = image; JOptionPane.showMessageDialog(null, "UITexture.updateDataCall"); m_imageComponent.updateData(this, 0,0,m_updateImage.getWidth (),m_updateImage.getHeight()); JOptionPane.showMessageDialog(null, "End UITexture.updateDataCall"); } public void updateData(ImageComponent2D imageComponent, int x, int y, int width, int height) { JOptionPane.showMessageDialog(null, "UITexture.updateTextureCall"); imageComponent.set(m_updateImage); // PROGRAM CRASHES ON ABOVE STATEMENT } } =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".