Hi
Danilo Balby did a nice work about boolean operations
in Java3D.
http://www.geocities.com/danbalby/

Alessandro

 --- Adel Ahmed <[EMAIL PROTECTED]>
escreveu: > Try using the Boolean operation between a
very thin
> cube and a cylinder.
>
> -Adel
>   ----- Original Message -----
>   From: Bassam
>   To: [EMAIL PROTECTED]
>   Sent: Tuesday, February 17, 2004 9:52 AM
>   Subject: [JAVA3D] cutting holes in objects
>
>
>   Hello!  I have just got the 3ds max studio 6 and
> it is great and complicated.. a little!
>
>   I need to create a plane with circular holes in
> it. I have created the plane and some circles that
> will cut holes in the plane.
>   The problem is that I don't which modifier to use?
>
>   Do you have any idea how to do this?
>   Thanks
>   Bassam
>
>

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