Hi Danilo Balby did a nice work about boolean operations in Java3D. http://www.geocities.com/danbalby/
Alessandro --- Adel Ahmed <[EMAIL PROTECTED]> escreveu: > Try using the Boolean operation between a very thin > cube and a cylinder. > > -Adel > ----- Original Message ----- > From: Bassam > To: [EMAIL PROTECTED] > Sent: Tuesday, February 17, 2004 9:52 AM > Subject: [JAVA3D] cutting holes in objects > > > Hello! I have just got the 3ds max studio 6 and > it is great and complicated.. a little! > > I need to create a plane with circular holes in > it. I have created the plane and some circles that > will cut holes in the plane. > The problem is that I don't which modifier to use? > > Do you have any idea how to do this? > Thanks > Bassam > > ______________________________________________________________________ Yahoo! Mail - O melhor e-mail do Brasil! Abra sua conta agora: http://br.yahoo.com/info/mail.html =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".