On Windows, you can pack these files into your installer: j3dcore.jar, j3daudio.jar, j3dutils.jar, vecmath.jar J3D.dll, J3DUtils.dll, j3daudio.dll
Load the DLL files with System.loadLibrary(), or set java.library.path appropriately. Same on Linux, only with *.so files. I guess that it could be similar on Mac OS X. But I don't know if it's legal ! > -----Original Message----- > From: Jason Cheatham [mailto:[EMAIL PROTECTED] > Sent: Mittwoch, 18. Februar 2004 17:49 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Distributing Java3D applications for the Mac > > > To distribute our application, I've created an executable jar > file that > assumes Java3D is installed on the Mac, but I was wondering if it's > possible to include the Java3D library files in the install > directory, so > that Java3D wouldn't have to be installed. Is this possible? > > Thanks, > > Jason Cheatham > > ============================================================== > ============= > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general help, > send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".