Check this picture out (hope the link works !):

http://www.freewebs.com/matspring/ptrackone.htm

Really pleased with the way Java 3D could handle this animation with
particle tracking, multi-texturing, dynamic texture updates, and
*reflection* (only the left half is animated and the right half animation is
a simple reflection). The lighting, of course, was restricted to only one
side, and hmm... OrderedGroups don't fit in well with SharedGroup.

The "motion blur" effect is an artefact because the pic. was made with
SceneAA set to true while the animation was in progress.

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