Hi, Oliver.

The easy way to enable AA, at least in GForce vcards,
is setting it in the control panel.
Enabling View.setSceneAntialiasingEnable( true) in
current J3D OpenGL release in a GForce vcard result in
a very slow software-like rendering mode.

On XFree86 the AA is set in enviroment variable
__GL__FSAA_MODE
see more details at Appendice E  here :
ftp://download.nvidia.com/XFree86/Linux-x86/1.0-5336/README


by the way your AniFun3D works even better on Linux
with  GForce powered systems ;)

Alessandro


 --- Michael Pfeiffer <[EMAIL PROTECTED]> escreveu:
> Hi,
>
> as far as I know it depends from your graphics card
> settings too. You have
> to enable it in its configuration. Under Windows its
> somewhere in the
> appropriate configuration panel and for XFree ... I
> have no idea what the
> necessary option is.
>
> Michael
>
> On Thu, 18 Mar 2004 10:11:18 +0100, Oliver Faulhaber
> <[EMAIL PROTECTED]>
> wrote:
>
> > Hi list,
> >
> > I tried both, the OpenGL and the DirectX version,
> > View.setSceneAntialiasingEnable( true) and/or java
> > -Dj3d.implicitAntialiasing=true myProgram but
> still no luck .
> >
> > System: Windows XP, NVIDIA GeForce4 MX graphics
> board.
> >
> > Has anybody successfully used scene antialiasing
> in Java 3D?
> >
> > Oliver
> >
> >
>
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