I've been reading the posts about the buggy sound system on this mailing list for a couple of months now. I'm about to add sound to my J3D project, and am wondering what gotchas to watch out for. I need a pure Java solution, and have been wondering if it might be best to skip the Java3D sound and use the java.sound.* classes instead.
What problems does the sound engine have?
Mark McKay -- http://www.kitfox.com
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".