I want to have a Swing user interface, painted on a face of a Java 3D Cube.
 
There are tutorials and samples which describe using Java 3D *inside* Swing, but I didn't find
anything on using Swing *inside* Java3D.
 
However it seems that both technologies use the underlying awt at the low level, so I think it
could be possible to do that, providing I can set Swing to draw on a given rectangle on the screen
(on of the Cube's face), possibly a "Graphics" object.
 
Do you think there is a way to do that ? or is it still SciFi ?
 
Have a nice day
 
yves Benigot
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