I want to have a
Swing user interface, painted on a face of a Java 3D Cube.
There are tutorials
and samples which describe using Java 3D *inside* Swing, but I didn't
find
anything on using
Swing *inside* Java3D.
However it seems
that both technologies use the underlying awt at the low level, so I think
it
could be possible to
do that, providing I can set Swing to draw on a given rectangle on the screen
(on of the Cube's
face), possibly a "Graphics" object.
Do you think there
is a way to do that ? or is it still SciFi ?
Have a nice
day
yves
Benigot
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