Maybe you should use this instead: lookAt(new Point3d(0, 0, 0), new Point3d(0, 0, -5), new Vector3f(0, 1, 0));
Hope this helps. -----Original Message----- From: Andy [mailto:[EMAIL PROTECTED] Sent: Monday, April 26, 2004 3:44 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Moving Camera Hi, thank you for replying. I tried t3d.invert() with the lookAt() function but it still doesn't work. If I move the cube to (0, 0, -5), it shows me the cube, but I tried to move the TranformGroup between the BG and ViewPlatform by using lookAt(new Point3d(0, 0, 0), new Point3d(0, -5, 0), new Vector3f(0, 1, 0)); and then use t3d.invert(); and then tg.setTransform(t3d); but it doesn't show me anything. Any hints? Andy ======================================================================== === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".