Thanks a lot I get good result now ! ----- Original Message ----- From: "Nikolai V. Chr." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, April 28, 2004 9:52 PM Subject: Re: [JAVA3D] RotationInterpolator affect translation
> Ghislain DZOU wrote: > > > Hi I am trying to rotate A Cylinder(plate) over a box (base) > > > > > > How can I come over this problem > > > Very simple, all transformgroup interpolators require exclusive access > to the tranformgroup they modify, do not modify by hand any > transformgroup an interpolator is modifying. > > So if you want to rotate, you must have a transformgroup that does > nothing but interpolated rotation. > To translate your rotating cylinder just place another transformgroup > inbetween the rotation TG and the box, and translate that. > > Regards > Nikolai > ---------------------------------------------- > Nikolai V. Christensen, Computer Engineer, > Simulation and Training department > IFAD, Forskerparken 10A, DK-5230 Odense M > Denmark, EU > Phone: +45 63 15 71 31 Fax: +45 65 93 29 99 > WWWeb: http://www.ifad.dk > e-mail: [EMAIL PROTECTED] > ---------------------------------------------- > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
