C.H.Zhu wrote:

Hi, all,
Suppose I have already loaded a Vrml scene, then I add a ColorCube on
it. My question is: how can I get the placed ColorCube world
coordinate, can anybody help me?

Best regards,
Zch

IF you're using X3D as a loader, there is no easy way to do this, since X3D uses Link nodes which break the render heirarchy. However, a good general way to find the transfrom position a shape in is to call it's getLocalToVworld() routine to get the transform from the shape to the world.

Mark McKay

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