Thank you mike,

The scale will give me the distance betetween point-0 and point-3 if i
anderstoud. It looks good for me.
I thought this but i am not so good in vector calculation.

Thank again,

-----Message d'origine-----
De : Mike Pilone <[EMAIL PROTECTED]>
Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : jeudi 27 mai 2004 12:54
Objet : Re: [JAVA3D] point projection using angle.


>Hello,
>
>Not to get too much into detail, you can do this using simple vector math.
>Create a vector to p1, then p2. Subtract the vectors to get the resulting
>vector from p1 to p2. Get the distance of the vector and scale it to be
>wherever you want p3.
>
>Java3D provides the Vector3* and Vector4* classes for this, so the math is
>mostly done for you. The tricky part is just remembering which point to
>subtract from which. You can find more information on this at places like
>Dr. Math and Mathworld. Just google it a bit.
>
>Good luck,
>-mike
>
>
>-----Original Message-----
>From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]
>On Behalf Of hterrolle
>Sent: Thursday, May 27, 2004 4:23 AM
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] point projection using angle.
>
>Hi,
>
>I got a little problem. I woul like to do some point projection using angle
>calculation. I really do not know how to do it. I have seen the Project
>method inside the point.class. But i do not think this will help me.
>
>What i want to do is :
>
>    i want to do a parralelle projection of a point. Example i got point-1
>(0,0,0) and point-2 (1,2.5,3) and i would like to create a thrid point at
>2.0 of distance from point-2 on the same direction that point-1,point-2.
>
>                        Point-1        point-2        point-3 ( parrlelle
>projection)
>                            O-----------------O---------------O
>
>
>Thanks a lot.
>
>            Herve
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