Have a look at the documentation. There is for example one method called GeometryInfo.getGeometryArray. So you got one GeometryArray object. Using this, you can ask for each vertext using the getCoordinate methods.
eike -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of MUNDE SANDEEP VIJAYKUMAR Sent: 28 May 2004 11:56 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Triangulator is there anyone to help? plz > hi all, > i have used triangulator for polygon decomposition (using geometryinfo > class). but i need to know the vertices of generated triangles. how to do > that? > > plz tell me as soon as possible. > > thanks a lot > > > ----sandeep munde > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".