I'll suggest also to have a look at OrbitBehavior. It gives you out of the box everything needed to examine an object, i.e. zooming, rotating, panning.
Cheers, Florin -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of cs Sent: Freitag, 4. Juni 2004 16:53 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] How can I use zoom for a object 3D Melina Alberio,您好! just try the codes as follow: MouseZoom behavior2 = new MouseZoom(); behavior2.setTransformGroup(objGroup); sceneGroup.addChild(behavior2); behavior2.setSchedulingBounds(bounds); see Class MouseZoom in j3d doc. ======= 2004-06-04 07:32:00 您在来信中写道:======= >Hello, >I'm trying to program an option for zoom in/out in an >object 3D. I've already search but I'm not finding a >solution. >Sorry for my english ;) > >Thanks, Melina > > > > >__________________________________ >Do you Yahoo!? >Friends. Fun. Try the all-new Yahoo! Messenger. >http://messenger.yahoo.com/ > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". = = = = = = = = = = = = = = = = = = = = 致 礼! cs [EMAIL PROTECTED] 2004-06-04 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".