Hi, when I tried to start the standalone mode with pool.cmd, I got the following exception: ...... Jun 8, 2004 8:55:54 AM com.caza.billard3D.PoolSceneGraph showMyStatus INFO: Loading 3ds/sofa.3DS done Jun 8, 2004 8:55:55 AM com.caza.billard3D.PoolSceneGraph loadMyObjectURL INFO: url=jar:file:/C:/java3d/pool-dist/pool/lib/pool-resources.jar!/3ds/tv.3DS, urlBase = c:/java3d/pool-dist/pool/bin/ Jun 8, 2004 8:55:55 AM com.caza.billard3D.PoolSceneGraph showMyStatus INFO: Loading 3ds/tv.3DS done Jun 8, 2004 8:55:55 AM com.caza.billard3D.PoolSceneGraph loadMyObjectURL INFO: url=jar:file:/C:/java3d/pool-dist/pool/lib/pool-resources.jar!/3ds/Rocking-c hair.3DS, urlBase = c:/java3d/pool-dist/pool/bin/ Malformed URL trying to make texture URL Jun 8, 2004 8:55:56 AM com.caza.billard3D.PoolSceneGraph loadMyObjectURL INFO: url=null, urlBase = c:/java3d/pool-dist/pool/bin/ java.lang.NullPointerException at com.mnstarfire.loaders3d.Loader3DS.parseURL(Loader3DS.java:234) at com.mnstarfire.loaders3d.Loader3DS.load(Loader3DS.java:180) at com.caza.billard3D.PoolSceneGraph.loadMyObjectURL(PoolSceneGraph.java:395) at com.caza.billard3D.PoolSceneGraph$1.construct(PoolSceneGraph.java:460) at com.caza.core.thread.SwingWorker$2.run(SwingWorker.java:72) at com.caza.core.thread.ThreadPoolImpl$PoolThread.run(ThreadPoolImpl.java:106) Jun 8, 2004 8:55:56 AM com.caza.billard3D.PoolSceneGraph showMyStatus INFO: Loading 3ds/Rocking-chair.3DS done Jun 8, 2004 8:55:57 AM com.caza.billard3D.PoolSceneGraph loadMyObjectURL INFO: url=jar:file:/C:/java3d/pool-dist/pool/lib/pool-resources.jar!/3ds/COUCH7.3D S, urlBase = c:/java3d/pool-dist/pool/bin/
....... A dialog window pops up, but no view shows up on the left side of the dialog window. It seems like an url is null, a resource is not loaded. Any idea about what happened? Thanks David -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Franck Calzada Sent: Wednesday, June 02, 2004 5:25 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] need feedback on cazapool3d hi all, I released a new version of CazaPool3D. CazaPool3D is 100% pur java 8 ball pool game. - It uses many java3D technology like: Behaviors, 3D model loading, PathInterpolator, morphing, textures, lights, collisions, picking, etc... - It handles multiple views - It shows ball trajectories as you line up your shot (wizard) - Undo ability - It handles white ball picking on the table - It handles single/multiplayer game I would appreciate any comments/suggestions/bugReport for improvement. My goal is to show what java3d can achieve. http://membres.lycos.fr/franckcalzada/Billard3D/Pool.html Thanks again. Regards, Franck Release note: - Added cuestick animation - Added more 3DS objects (sofa, fireplace, ceilfan, etc... - Modified camera animation. - 3DS objects are loaded in different threads (using multiple thread pool). So no need to wait for each object... - Fixed gamePlay. - Multiplayer gameplay done 90%. (a server will be soon available where rooms are managed) Confidentiality Notice: This email and any files transmitted with it are confidential and are intended solely for the use of the individual or entity to whom they are addressed. If you are not the original recipient or the person responsible for delivering the email to the intended recipient, be advised that you have received this email in error, and that any use, dissemination, forwarding, printing, or copying of this email is strictly prohibited. If you received this email in error, please notify the originator immediately. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".