Hi,
I use a Cone-Primitive which was created using the flag GENERATE_TEXTURE_COORDS. When I set a texture to this Cone ist has the wrong orientation, its up side is down on the Cones wrap. That means I have to turn the texture. I tried this using a TextureAttributes-Object together with a Transform3D using a 180-degree rotation around x- or z-axis. The strange thing is that this rotation distorted the texture.
So is there an other way to change the texture on this cone and to bring its up side down?
Michael
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