> In my heart I believe the best way should be 100% java solutions, including
> hi-performance pure software 3D renderer.
> Things could be easier if Sun includes in JRE a hw OpenGL 3D engine, as JOGL or
> J3D. If JavaSound goes why not 3D ??

In theory .... Java 1.5 has OpenGL support on board with the new Java2D rendering 
pipeline. Just you
cannot access it. If you want, install JOGL. Installing Java3D gives you the third 
OpenGL-binding
then....

If Java2D was based on JOGL and exposes it, and Java3D was bases on JOGL ... 
everything would be
fine!

- J

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