I've discovered that the vrml loader sometimes rise an exception when i try to resize in a anamorphic way (see my previous message), in particular it seems that the vrml generated by the CAD Pro/Engineer Wildfire cannot be resized. So i've tried to use the obj loader and now it works fine.
Now the question is: is it possible to set a texture on a mesh loaded from a obj file? The examples i've seen always use primitives (sphere, cube etc.), and i wonder if is possible to apply a texture to a obj file (without using the .mtl files)
Thank you.
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