I've discovered that the vrml loader sometimes rise an exception when i
try to resize in a anamorphic way (see my previous message), in
particular it seems that the vrml generated by the CAD Pro/Engineer
Wildfire cannot be resized.
So i've tried to use the obj loader and now it works fine.

Now the question is: is it possible to set a texture on a mesh loaded
from a obj file? The examples i've seen always use primitives (sphere,
cube etc.), and i wonder if is possible to apply a texture to a obj file
(without using the .mtl files)

Thank you.

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