Xj3D.org is proud to announce the M9 release of the Xj3D Toolkit. The M9 release adds a native OpenGL renderer that is twice as fast as the Java3D version, and consumes significantly less memory. It also adds the following features:
• A Browser user interface: the end-user, standalone browser application now has a more user-friendly interface.
• Unified Elumens and stereoscopic devices: developers no longer need to create separate versions to handle different immersive devices.
• File Format Converter: a file converter is now included to convert from .wrl (VRML 97) to X3D encodings. It can also make conversion between files using different X3D encodings.
• Batching for textures using the Same URL: saves memory for worlds that do not use DEF/USE for repeated textures.
• Improvements to the Scripting Authoring Interface (SAI).
• Java Webstart Support: you can now embed Xj3D onto a webpage for auto-installation. The M9 release also includes fixes to the PROTO and EXTERNPROTO implementations.
You can download Xj3D at:
http://www.xj3d.org/download.html
Please note that most users will need the full installer to use the new OpenGL renderer. You must have JOGL 1.1Beta 2 or higher installed in your lib/ext or use the full installer. -- Alan Hudson President: Yumetech, Inc. www.yumetech.com/ Web3D Open Source Chair www.web3d.org/x3d/workgroups/source.html
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".