hello everone,
 
i am having problems with zoom.
 
when i am trying to zoom ojects , the objects are going out of the bound.
 
So can any one tell me how to control zoom , so that i can zoom
 
only to certain point so that my objects wont disappear.
 
The code i am using is as fallows:
 
setLayout(new BorderLayout());
  GraphicsConfiguration config =
  SimpleUniverse.getPreferredConfiguration();
  Canvas3D c = new Canvas3D(config   );
  add( "Center", c);
  BranchGroup scene = createSceneGraph(args);
  u = new SimpleUniverse(c);
  ViewingPlatform viewingPlatform = u.getViewingPlatform();
  viewingPlatform.setNominalViewingTransform();
   OrbitBehavior orbit = new OrbitBehavior(c,
   OrbitBehavior.REVERSE_ALL | OrbitBehavior.STOP_ZOOM);
     BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0),100 );
     orbit.setSchedulingBounds( bounds  );
  viewingPlatform.setViewPlatformBehavior(orbit) ;
  u.addBranchGraph(scene);
 
So please correct or give me some suggestions reg zoom.
 


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