If you mean to capture screenshots from within a Java3D code then this is what you should get: Source Site: http://www.j3d.org/faq/capturing.html File: CapturingCanvas3D.java (see link on page)
Basically, you'd replace your Canvas3D call with this CapturingCanvas3D and it will save .jpg images of whatever screen area of the Canvas3D you define. Mario -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Ben Logan Sent: Tuesday, July 27, 2004 11:05 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] VRML SCREENSHOTS Hi Guys, I know this strictly isnt the right forum, but I figured most of us have played with vrml at some point... Does anyone know a way to generate screenshots automatically, basically I have a program which produces some vrml and I want to provide some screenshots of that scene to email to the user. Any help would be much appreciated. Regards ******************************************** Ben Logan - Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk ******************************************** =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".