As I understand what you are saying it's best runing a j3d via the web using
WebStart.
Any suggestions as to where to start, tutorials, information examples etc ?

David


----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 07, 2004 9:20 PM
Subject: Re: [JAVA3D] Runnig VirtualUniverse within Applet


> [EMAIL PROTECTED] wrote:
>
> > Its really not _that_ complicated. If you can use Java WebStart instead
of
> > an applet,
>
> Note that he specifically requested an applet, and that is difficult to
> do reliably and convoluted. If he had asked for something else, I would
> have given a different answer. We offered Xj3D in applet for about a
> year using this technique and it caused us many heartaches.
>
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Java Architect & Bit Twiddler              http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Look through the lens, and the light breaks down into many lights.
>   Turn it or move it, and a new set of arrangements appears... is it
>   a single light or many lights, lights that one must know how to
>   distinguish, recognise and appreciate? Is it one light with many
>   frames or one frame for many lights?"      -Subcomandante Marcos
> -------------------------------------------------------------------
>
>
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