Hello,

Current Issue 25 is filed for " Memory leak of removed scene graph objects".
The issue is not very detailed and lacks a test case. I know there was talk
previously about removing a branchgroup and the retained graph not cleaning
up properly, but do not remember the work around.

If you work up a simple test case, attach it to Issue 25 so it can be looked
into.

-mike


-----Original Message-----
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]
On Behalf Of Mike Goldwater
Sent: Tuesday, September 07, 2004 9:49 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Out of memory

Colleagues,



In December 2000 KRK posted a note
http://archives.java.sun.com/cgi-bin/wa?A2=ind0012&L=java3d-interest&F=&S=&P
=36521 to the list. His application runs out of memory when he attaches and
detaches screen graphs in succession. I can't find any reply, but I have the
same problem. Someone some where must know the answer.



Thanks

Mike

________________________________

Mike Goldwater
Auric Hydrates Ltd



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