Hello all,

We have just set up SGI's Java3D ver 1.3 in a three-screen CAVE running on
an IRIX platform and are experiencing what might be some optimisatiion
issues. We have a program that runs almost five times faster on a Windows PC
with a 64MB graphics card than it does on our IRIX machine which has 256MB
graphics memory and twice as much RAM.

On IRIX, the program keeps on stalling as if it is running the garbage
collector every five seconds or so. Also, we only get half the number of
textures when we create Shape3D objects.

I have set the JAVA_OPENGL_NATIVE environment param as suggested on a great
many sites.

My heap size is running at -Xmx1024m which is twice what it was on the Win
PC and still I am experiencing this stalling/texture problem.

Has anyone used SGI's Java3D and is there a way I could optimise its
performance?

Any suggestions welcome.

Gobe Hobona
PhD student
University of Newcastle upon Tyne

_________________________________________________________________
Want to block unwanted pop-ups? Download the free MSN Toolbar now!
http://toolbar.msn.co.uk/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to