i have a basic scenegraph containing a box. i have added a mousePressed() functionthat adds extra objects to the scenegraph on each mouse click. i was wondering how i could reference previously added objects so that i can changer their attributes, in particular their colours.
 
for example if i click the mouse several times and add 5 objects, on the 6th click i would like to make the 1st added object change colour, on the 7th click make the second object change colour, etc.
 
is there a way to do this? do i have to add allow_write or something like it to each added object?


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