Sometimes I have it too...
I guess this is due the way Linux handle threads.
You can see every single thread in the KSysGuard ...
 
Try a "Brute Force" way out:
build your own exit  method where you release  all 3D canvases you have, set your frames visible(false) , close another resource and finaly call  a System.exit(0) .
 
Good Luck
Alessandro


Damien Maillet <[EMAIL PROTECTED]> wrote:
Thanks to this quick reply,
I'm working on linux (RedHat with KDE)
with jdk 1.4.2_02 and j3d 1.3.1 (and 1.3.2) from BlackDown
It's not the first time that I have this problem.

Damien

Paul Gordon wrote:

> Same here, we've never encountered a problem with System.exit() on
> multiple canvases...
>
> Josh Richmond wrote:
>
>>Hi Damien,
>>
>>I have an application with multiple canvases and it terminates
>>correctly with System.exit(0). It's probably not Java3D - I'd check your
>>other code and see what else if different when you have multiple
>>canvases.
>>
>>Josh
>>
>>
>>
>>>>>Damien Maillet <[EMAIL PROTECTED]>10/06/04 09:14AM >>>
>>>>>
>>>>>
>>Hi everybody!
>>
>>In my application, user can open several canvas3d
>>with one different view in each canvas,
>>and when i want to quit this application,
>>by a simple system.exit(0), there is some troubles:
>>all the process are not dead, so the application
>>stay visible (without repainting).
>>I haven't got this problem if i open just one canvas,
>>but if there is more than one, close frame and application doesn't
>>work.
>>Is there un reported bug or a solution to this trouble?
>>Thanks all.
>>
>>Damien MAILLET
>>Geoscientist
>>CGG France
>>[EMAIL PROTECTED]
>>
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