I thought of that too, but haven't used it either. That might work nicely. Thanks for the suggestion.
Changing the color works, but I'd have to recolor for rotation... which might be expensive, not sure. Basically I'd be doing what the normals would do for a directional light. For now, what I did is use the x,y,z coordinates in the plot as RGB values as well. So in some sense, the visualization is redundant - but the color provides a nice depth cue. Thanks, Cliff > What about fog? I have no experience of it myself but have seen it in the > manuals. > > Regards > > Mike > > ___________________________________ > Mike Goldwater > > > -----Original Message----- > From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] > On Behalf Of Mike Pilone > Sent: 31 October 2004 19:12 > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] more PointArray questions > > It would definitely work with spheres since you would have normal > information. I am not sure if single points can be lit. > > You could also change the color of the points as they move away from the > viewer to make them appear darker. > > -mike > > -----Original Message----- > From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] > On Behalf Of Clifford Lyon > Sent: Sunday, October 31, 2004 1:22 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] more PointArray questions > > I have a point array displayed - it amounts to a 3d scatterplot. It > looks great when rotating, but when it's still it loses all depth cues. > > Is it possible to use a directional light to have points farther from > the viewer rendered with less light to add a cue? Or would the points > need to be actual spheres or something? > > tia > > Cliff > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".