Thanks Glison,  appreciate that info.  I'm just starting to use j3d, so I don't 
know what works, what doesn't...

Next question (anyone), if the standard stuff has problems, is there better 
package out there or some examples that might be helpful as a guideline for 
writing my own?

Thanks,

Cliff


> Hello
>
> > I have a simple scene that uses standard keyboard navigation.
>
> Which is a bit FUBAR in most versions. Just don't use it.
>
> > It works
> > just fine, except when I start the scence, if I lightly touch the up or
> > down arrow, all goes black.
>
> The nav-behavior misses the key-released-event and thinks the key stayed
> pressed. It goes faster and faster ... and your stuff just gets lost.
>
> and btw:
> your code is OK.
>
> cu
>
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