Thanks Glison, appreciate that info. I'm just starting to use j3d, so I don't know what works, what doesn't...
Next question (anyone), if the standard stuff has problems, is there better package out there or some examples that might be helpful as a guideline for writing my own? Thanks, Cliff > Hello > > > I have a simple scene that uses standard keyboard navigation. > > Which is a bit FUBAR in most versions. Just don't use it. > > > It works > > just fine, except when I start the scence, if I lightly touch the up or > > down arrow, all goes black. > > The nav-behavior misses the key-released-event and thinks the key stayed > pressed. It goes faster and faster ... and your stuff just gets lost. > > and btw: > your code is OK. > > cu > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".