Thanks Alessandro. How do I set my mouse to hardware in Linux (I am using Gentoo, w/ an nVidia card & latest drivers)?
On Fri, 2004-11-19 at 10:21 -0300, Alessandro Borges wrote: > Maybe what I saying is to related to your problem, but I've faced some > slowdown on mouse events due bugs in video driver. A video driver > update solved it. > > And I use hardware mouse cursor in my linux with Nvidia vcard, > otherwise the mouse blinks and disappears when over 3D windows. > I've heard ATI must use software mouse instead. > > Nicholas Pappas <[EMAIL PROTECTED]> wrote: > Hello all. > > I have a very simply BranchGroup, with a ColorSphere, and a > MouseRotate > even listener. When I start the program up everything work, > but when I > move the mouse the object is *very* jerky in its movements. > Is this possibly the result of something I did, or didn't, do? > Is it > just because the USB mouse is firing events so quickly that > the rotation > jerks? The second seems a little less likely. > > Here is my function creating the scene... nothing overly > special. > "scene" is added to the SimpleUniverse after this is called. > > public void createSceneGraph(SimpleUniverse u) { > scene = new BranchGroup(); > > /** create a simple Shape3D node; add it to the scene graph */ > scene.addChild(new ColorCube(0.4)); > > TransformGroup objTrans = > u.getViewingPlatform().getViewPlatformTransform(); > > //KeyNavigatorBehavior keyNav = new > > KeyNavigatorBehavior(u.getViewingPlatform().getViewPlatformTransform()); > KeyNavigatorBehavior keyNav = new > KeyNavigatorBehavior(objTrans); > keyNav.setSchedulingBounds(new BoundingSphere(new Point3d(), > 1000.0)); > scene.addChild(keyNav); > > MouseRotate mouseRot = new MouseRotate(objTrans); > mouseRot.setSchedulingBounds(new BoundingSphere(new Point3d(), > 1000.0)); > scene.addChild(mouseRot); > > scene.compile(); > } > > > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general help, > send email to > [EMAIL PROTECTED] and include in the body of the message > "help". > > > > ATTACHMENT part 2 application/pgp-signature > name=signature.asc > > > ______________________________________________________________________ > Yahoo! Acesso Grátis - Internet rápida e grátis. Instale o discador > agora! > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of > the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL > PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
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