You may try to use Line.Array.BY_REFERENCE and update the start and end point using the known box coordinates. In that case, your line will automatically have a different length and orientation when you move the boxes. Look for some examples (Triangle Arrays) at the Java3D Demo files under GeometryByReference.
Dirk -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of DODO Meva Sent: Friday, January 21, 2005 9:23 AM To: JAVA3D-INTEREST@JAVA.SUN.COM Subject: [JAVA3D] About PickingCallback Hi all, I'm beginner in Java3D, I have just little problem. My goal consists to move a link connecting two boxes when I move one of them. The link is created with Linearray class and the boxes are created with Box class. I can really get the new cordinates of the moving box but I don't know after how to move the link in same time. All suggests are welcome. Many thanks. ======================================================================== === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".