Why dont you do it. It would have much faster than waitting for someone else work.
-----Message d'origine----- De : Everett Quebral <[EMAIL PROTECTED]> À : JAVA3D-INTEREST@JAVA.SUN.COM <JAVA3D-INTEREST@JAVA.SUN.COM> Date : mercredi 26 janvier 2005 01:32 Objet : Re: [JAVA3D] Tube Class Chet, Thanks, I've already seen the code, and it's an excellent one. Unfortunately I have my classes already and my application is already working, but the thing is I only need to add a new class which is the TUBE Class. The source from idx3d is somewhat complicated for my use because I need to change all my classes or to re program everything that I have. If somebody or perhaps just anybody who has a simpler Tube Class then I think it will do the work. Thanks again, Ever |-----------------------------+-------------------------------------------| | Chet Urata | | | <[EMAIL PROTECTED]> | | | Sent by: Discussion list | To| | for Java 3D API | JA| | <[EMAIL PROTECTED]| VA| | COM> | 3D| | | -I| | 01/26/2005 02:57 AM | NT| | | ER| | Please respond to | ES| | Discussion list for | T@| | Java 3D API | JA| | <[EMAIL PROTECTED]| VA| | UN.COM> | .S| | | UN| | | .C| | | OM| | | cc| | | | | | Subject| | | Re| | | : | | | [J| | | AV| | | A3| | | D]| | | Tu| | | be| | | Cl| | | as| | | s | | | | | | | | | | | | | | | | | | | |-----------------------------+-------------------------------------------| Greetings, Mr. Quebral, If you mean something other than the cylinder class provided by Sun, there is some code written in a Java 3D-like language available from the page http://www.idx3d.ch/idx3d/idx3d.html: 1) Go to the "Source Code" link on the right side. 2) Select the "main source code site", as long as you agree with whatever he has there. 3) From the Main Source Code page, scroll down and select the idx3d_ObjectFactory link to download the code. That class creates several objects, including a "curvy" tube (the TUBE() method). From that source code you get an excellent example of how to create a tube, although it isn't strictly in Java 3D. However, you can easily convert it over. That may be overkill for what you want since you can define any path for it to follow, not just a straight line. However, there should be something, including a method CYLINDER(), you might be able to use. c h e t ! -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Everett Quebral Sent: Tuesday, January 25, 2005 4:28 AM To: JAVA3D-INTEREST@JAVA.SUN.COM Subject: [JAVA3D] Tube Class Hello to all, Is there anybody who has a Tube Class who's willing to share his/her source code? Thanks =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".