ddm wrote:
Hi,
I don't know if I can post this topic here, but I'm wondering if it exists
out there a code written uniquely with the XJ3D classes (box, sphere, etc)
without load VRML scene. In fact, I see some classes of XJ3D that have many
similarity with the Java3D classes, and I want to use uniquely XJ3D in my
aplication.
Is it possible ?
Your best bet is to use the SAI to generate X3D worlds. This gives you
a clean API to directly generate X3D concepts like boxes, spheres...
Here is a tutorial on how to do that:
http://www.xj3d.org/tutorials/xj3d_application.html
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