Hi there,
I am currently trying to figure out which API to learn in order to develop games together with a friend of mine.
I read a lot about Java3D and Xith3D. The latter seems to be the one directed at game developes (though I could not figure out what makes this API the superior choice for games other than its support for shaders and having all the capability bits set in advance...)
What confused me during my research was that in various Documents about Java and 3D in general I came across remarks about the Java3D-API not being continued.
On the other hand there's an anouncement for the 1.4 version (probably including shaders).
So, to cut a long sentence short, here's what I'd like to know:
- Will the Java3D-API be continued? Is it still being actively developed? - Apart from shaders: what is the main reason for the Java3D-API not being convenient for Game Development?
As far as I know, Xith3D wanted to resemble the Java3d scene graph as much as possible, making it easy to even port existing code, but the reason I am asking this is I just want to find out wether or not I could just as well stick to Java3D
Thanks for your time
Murat Kayi
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