Hello, Jiom

I already had a question about Vrml objects imported
in Java 3D, some time ago, and Alessandro Borges
helped me.
Studying about what Alessandro suggested, I noticed
that when you import a Vrml, Java 3D treats its like
that:
vrmlscene.getSceneGroup(); --- will give you the
BranchGroup of Vrml.
if you try to get children of this Vrml BranchGroup,
you will get TransformGroups that are parent of
shape3d objects, and this shape3d objects are
the forms that are described in Vrml.
So, you can apply an appearance(like setMaterial) to
these shape3d objects.
I hope you understood me.
Sorry for my English.

Melina

--- jiom join <[EMAIL PROTECTED]> wrote:
> Hi:
>   the problem is
> If I import a VRML Model in the BranchGroup ,whether
> I can set       Material or can not;
>
> thinks !
>
>
> ^_^朋友冰雨向你问好!!
>
>
>
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