Hi

ViiewPlatform platform = ...... The view platform either created or
obtained from SimpleUniverse.getViewingPlatform().getViewPlatform();

Transform3D trans3D = new Transform3D();
platform.getLocalToVworld(trans3D);
Vectro3d  viewLocation = new Vector3d();
trans3D.get(viewLocation);

This sets the "viewLocation" vector3d object to the realworld
coordinates of viewPlatform.
You may need to also set the  ALLOW_LOCAL_TO_VWORLD_READ capability of
the ViewPlatform....

Mart in

lery wrote:

Hi all,

Can someone help me how to get the view position ?

Many thanks !

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