Hi,
We have some problems with Java3D (1.1 and 1.1.1) concerning z-buffering
and transparant objects. As soon as two transparant objects are placed
partly behind each other the z-buffer does not work correctly and the
objects are rendered in the wrong order. Is this a known bug?
In the attachment you can find a short program that illustrates the
problem. By dragging the mouse you can rotate the objects and see that
z-buffering works correctly for solid objects but fails for transparant
objects...
Any help will be appreciated,
Bastiaan Schönhage
[EMAIL PROTECTED]
ZBuffer.java