Hi,
> Well, I�d like to know, if anyone out there did ever try to combine a
> Canvas3D with JInternal Frames successfully...
Take a look a http://the.bang.is/
When you have download it please run java org.bang.BangDesktop
Full sourcecode included under a GNU licence.
> is there any workaround to get a correct behavior?
The only problem is that when you drag the JInternalFrame around
the Canvas3D redraws funny when moving it around but its fine after
you've stopped.
With warm regards,
Robert Vidar Bjarnason
[EMAIL PROTECTED]
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